I sent my tracks into the group chat and received a very positive reaction. Everyone thought the sounds fitted the game really well and were impressed with my professionalism and hard work, which was great to hear as this is something new for me. Working within a group is really fun when everyone is proactive, and I’m lucky that I was a part of a very hard working and communicative group. The general consensus was to choose experiment 1 for the hopeful mood and experiment 2 for the desolate mood. A couple of people said they were particularly in love with the pad sounds in both tracks, which made me happy because I felt that the pad sounds were the best representation of me projecting my own voice through the work, so it was great that they picked up on that.
I was planning on producing more experiments based on the tracks that they liked the most, but when I mentioned that idea the group insisted that I keep the two they selected and just mix them a little more. Although I didn’t produce a massive volume of work, they felt there was enough to choose from and felt that I had reflected the mood they were after well. This is a good thing about working as part of a group because if I was on my own I would have continued to try and develop something more ‘detailed’, whereas here I was encourage to stick with the less is more approach.
In terms of mixing the final tracks ready for the game design and animation students’ deadline, there really wasn’t all that much for me to do. I didn’t want to overcomplicate anything and I just trusted my ear. Also, there is still plenty of time for me to re-mix ready for my own deadline. All I actually had to do was EQ the individual sounds slightly and then compress them to bring up a consistent level and glue them together. From there I used a limiter to bring up the volume and the tracks were pretty much done. I was happy that I didn’t need to do too much in the end because it showed me that I had chosen the sounds and composed them in a careful and considered manner, which meant the frequencies worked well with each other.